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2ND INTERNATIONAL CONFERENCE ON EDUCATIONAL TECHNOLOGY AND CURRICULUM STUDIES

Education Resource Center,Abuja-Nigeria

October 29 - 31, 2017

 

Sub-Themes

  • Cloud computing
  • Collaborative technologies
  • E-publishing/digital libraries
  • Learning management systems
  • Mobile teaching and learning technologies
  • Shared online video and networks
  • Videoconferencing
  • Web 2.0(podcasting, wikis, blogs, etc)
  • Alternative & innovative assessment
  • Assessment  in cross-cultural research
  • Best practices in assessment/evaluation
  • Performance and outcome assessment
  • Contextualized innovation
  • Scalability, usability,& sustainability
  • Education reform with technology
  • Technology Policy issues and trends
  • Quality assurance and accreditation
  • Teacher educ & technology integration
  • E-learning benchmarks and standards
  • Evaluating for quality improvement

•Asynchronous Learning
•Authoring Technology
•Best Practices In ICT Classrooms
•Constructivist Perspectives
•Cooperative/Collaborative Learning
•Data Mining Strategies
•Diffusion Of Innovation
•Distance and Open Learning
•Educational Technology & Globalization
•Human Resources in Educ Tech
•Hypermedia Applications
•ICT Integration and E-Portfolios
•Improving Classroom Teaching

  • Instructional Materials and Design
  • Active Learning and Blended Instructions
  • The Classroom  and New Learning
  • Technologies, Strategies and Methods
  • Software, Games and Simulations
  • Vocational/Technical Education
  • Educational  Projects and Innovations
  • Experiences in Learning 
  • Virtual Technologies
  • Learning Objects and Technology
  • Asynchronous Learning
  • Content Management Systems
  • Innovative Teaching Strategies
  • Learning Management Systems
  • Online Assessment
  • Online Collaboration
  • Online Forum Discussion
  • Smart-Board Teaching
  • Table of Specifications
  • Virtual Classrooms and Digital Libraries
  • E-Learning Strategies
  • Curriculum Design
  • Networks, Partnerships, and Exchanges
  • Competencies and perspectives
  • Courses, programs, degrees, and initiatives
  • Learning barriers, challenges, and concerns
  • Learning communities/Environments
  • Learning partnerships and innovations
  • Innovative Approaches to Learning
  • Contextualized & real-world learning
  • Case, Scenario & Project -based learning
  • Collaborative learning
  • Communities of practice
  • Electronic Performance Support Systems
  • Game-based learning
  • Learner-centered, and self-directed learning
  • Learning and support systems
  • Lifelong, informal & nontraditional
  • On-demand and just-in-time learning
  • Participatory learning and media
  • Personalized learning environment
  • Virtual reality learning environments
  • Free and open source software
  • Learning portals
  • Localization of content and knowledge
  • Online language learning
  • Open access publishing
  • Open courses, learning, and open resources
  • Publishing, copyright and other legal issues
  • Open projects, partnerships, and consortia
  • Participatory/contributory communities
  • Socially Responsive Learning
  • Digital divide issues, initiatives, and cases
  • Digital and social media for engaging youth
  • Ethical, cultural, historical aspects
  • social issues in technology use
  • Education online films,
  • Documentaries, news, & other media
  • Learning technologies for change
  • Rural community learning and technology
  • Technology solutions for the marginalized
  • Technology uses in  multicultural contexts
  • Flexible learning/Training
  • Innovative online learning & programming
  • Mobile and ubiquitous learning
  • Online learning environments
  • Mobile Communication Services
  • Agents and Multi-Agents systems for ICT
  • Antennas & Propagation
  • Artificial Intelligence / Expert Systems
  • Bioinformatics and Scientific Computing
  • Environmental Technology
  • Broadband & Intelligent Networks
  • Business Information Systems
  • Econometrics
  • ICT Systems and Networks
  • Complex Systems: Modeling 
  • Computational Intelligence  
  • Computer Vision & Pattern  
  • Data Base Management
  • Data Generation and Data Fusion
  • Data Warehousing, Ontology  
  • Distributed Sensor Networks
  • E-Commerce & E-Business
  • Mining Technology
  • E-Government & E-Working
  • E-Health & Biomedical Applications
  • E-Learning & E-Collaborations
  • Emerging Technologies & Applications
  • Ethical &Legal issues in Environment
  • Evolutionary & Genetic Algorithms
  • Fuzzy Logic & Systems
  • Fuzzy, ANN & Expert Approaches
  • Human-Computer Interaction
  • ICT & Banking
  • ICT & Intelligent Transportation
  • ICT in Environmental Sciences
  • Image & Multimedia Applications
  • Image Analysis and Processing
  • Information & Data Security
  • Information Indexing & Retrieval
  • Information Management Systems
  • Information Processing
  • Information systems & Applications
  • Intelligent Computing Systems
  • Internet Applications & Performances
  • Knowledge Based Systems
  • Time Management
  • Knowledge Development
  • Decision Making
  • Machine Learning Technologies
  • Machine Vision & Remote sensing
  • Management Information Systems
  • Geographical Information Systems
  • Mobile Networks & Services
  • Mobile/Wireless Computing
  • Natural Language Processing
  • Network Management and Services
  • Networking Theory & Technologies
  • Neural Networks Applications
  • Next Generation Network
  • Optical Communications
  • Parallel and Distributed Computing
  • Protocols and Standards
  • QoS Management
  • Real-Time and Embedded Systems
  • Robotic Technologies
  • Satellite & Space Communications
  • Security and Cryptography
  • Semantic Web Applications
  • Signal & Image Processing
  • Systems & Software Engineering
  • Virtual workforces
  • Web Engineering
  • Wireless Communications
  • Emerging Technologies in Education
  • Engineering  and Sustainability
  • Innovation and Good Practice
  • Learning and Teaching Methodology
  • Media Production
  • Computer Software in Engineering
  • Math and Statistical Applications
  • e-Learning Tools and Developments
  • Web-based Learning
  • Elect/Elect Engineering Education
  • E-Learning & Classroom Learning
  • Mechanical Engineering Education
  • Technologies of Virtual Education
  • Chemical Engineering Education
  • Computer and Web-based Software
  • Virtual Environments for Education
  • University-Industry Collaboration
  • Digital Classrooms
  • Innovation in Engineering Education
  • Multimedia in Engineering Education
  • Academic Advising and Counselling
  • Kinesiology and Leisure Science
  • Geographical Education
  • Innovation and Change In Education
  • Instructional Design
  • Intelligent E-Learning Systems
  • Intelligent Training Technology
  • Interactive E-Learning Systems
  • Interactive Learning Environment
  • Knowledge Management In E-Learning
  • Learning and Content Management Systems
  • Learning and Teaching With Technology
  • Life Long Learning and Technology
  • Mobile Learning
  • Multimedia Applications
  • Network Based Education and Training
  • Pedagogical and Practical Issues
  • Professional Development
  • Simulations In Education
  • Video Games For Learning

Guidelines for Authors


All manuscripts should include the following information:Paper title,Full author names,Full institutional mailing addresses and E-mail addresses. All figures, images, tables, etc., should be embedded into the original file. The manuscript should contain an abstract with five keywords. The abstract should be self-contained and citation-free and should not exceed 200 words. One of the authors of the manuscript should sign the copyright agreement of their manuscripts. Deadline for paper submission is September 30, 2017

CONFERENCE REGISTRATION

Conference Registration:                 International        Local                 

  • :                                            US$180            N35,500

Late Registration                                      US$200            N42,500

Registration at Venue                                 US$230            N50,500           

Corporate Participation                             US$300            N58,500                                       

             NB: Payment in local currency is only possible for delegates resident in Nigeria. Authors whose paper(s) are accepted shall be informed of the bank details for payment registration. Late registration is 14 working days to the conference is considered

Responsibility and Visa Requirements

In registering for the conference you agree that neither the Organizing Committee nor the Conference Secretariat accept any liability. For people from outside ECOWAS region planning to attend the conference, an entrance visa may be required and you should contact the nearest Embassy or Consulate for more information. Participants are requested to make their own arrangements in respect of health and travel insurance. The organizers do not accept responsibility for any personal injury, damage or loss of property which may occur in connection with this conference.

Conference Information

For any information,visit the conference website www.iatel.net or contact the Conference Secretary, Dr(Mrs) N.A.Kamalu, Tel: +2348033392236; Email:abujaconference@gmail.com